Club Admiralty

v7.2 - moving along, a point increase at a time

Club Admiralty Blog

A blog about life in general, in as many languages as I can manage. Ενα ιστολόγιο περι ζωής, πολυγλωσσο - σε όσες γλωσσες εχω μεράκι να γράψω.

Jedi Fallen Order | Done


Another fun game that I finished a little less than a year ago on 11/30

I got this game on sale when an acquaintance from our dog park recommended it.  Star Wars is fine as a franchise, but I don't geek out over space druids (LOL, I am sure that might have triggered some folks).  But, the recent resurgence of content from Disney, with three TV series currently on, and a few animated ones that have crossed my path, it seems like there's a good time to on-board and try something new.  I am glad I did, because this was a fun game and I really like the protagonist.

I played on Jedi Knight (normal) difficulty until mid-game where I met the Ninth Sister.  At that point, I dropped it down to Story Mode (easy) to get through the story. The Ninth Sister was just frustrating AF and I think I probably sunk three hours of my gameplay time just trying to get past her before giving up and changing gaming difficulty level.  If the game didn't allow me to change gears and go into storymode, I would have stopped playing right then and there - and I can only recall 2 other games I've stopped playing because of this (MGS: Portable Ops, and Bayonetta)

As you get more skills and get more adept at the game, the game is replayable so you can go back to older areas as skills increase to get different types of loot. I didn't do this, and I didn't fill out my entire skill tree either.  I played the story, enjoyed the story, end of story.


Story (from Wikipedia) - SPOILERS:

Five years after the Great Jedi Purge and the Galactic Republic's conversion into the Galactic Empire, former Jedi Padawan Cal Kestis is hiding on the planet Bracca, where he works as a scrapper salvaging ships from the Clone Wars. After Cal is recorded by an Imperial Probe droid using the Force to save his friend Prauf, two Inquisitors known as the Second Sister and the Ninth Sister are sent to investigate. After the Second Sister kills Prauf for speaking up against the Empire, Cal makes his escape. He briefly engaging in a duel with the Second Sister before he is rescued by former Jedi Knight Cere Junda and her partner, pilot Greez Dritus, on their ship, the Stinger Mantis.

Cere takes Cal to the planet Bogano in the hopes that he can access an ancient vault. On the way to the vault, Cal befriends a small droid named BD-1, who shows him a message from former Jedi Master Eno Cordova, revealing that the vault was built by an ancient civilization called the Zeffo and that a Jedi Holocron containing a list of Force-sensitive children has been hidden inside by Cordova. Cere believes the list could help rebuild the Jedi Order, but the only way to access the vault is by following Cordova's path. Cal heads to the Zeffo homeworld and explores an ancient temple, finding a clue pointing to Cordova's friend, the Wookiee chieftain Tarfful. On the Wookiee homeworld of Kashyyyk, Cal encounters notorious insurgent Saw Gerrera, whom he helps free several Wookiees enslaved by the Empire.

Unable to find Tarfful, Cal returns to Zeffo to find more clues regarding the vault but is ambushed by the Second Sister, who reveals herself as Trilla Suduri, Cere's former Padawan. She explains that she was captured by the Empire after Cere betrayed her hidden location under torture and warns Cal that Cere will inevitably betray him once they find the Holocron. Eventually, Cal learns he requires a Zeffo artifact called an Astrium to unlock the vault, before being captured by a Haxion Brood bounty hunter and forced to fight in a gladiatorial arena owned by Haxion boss Sorc Tormo. After Cere and Greez rescue him, Cal returns to Kashyyyk to meet with Tarfful, who instructs him to investigate the top of the Origin Tree. At the top of the tree, he finds another recording of Cordova saying that an Astrium can be found in a Zeffo tomb on Dathomir before being attacked by the Ninth Sister, whom he defeats.

On Dathomir, Cal's progress is impeded by Nightsister Merrin, who blames the Jedi for the massacre of her people during the Clone Wars and attempts to keep him away using an army of revenants. After experiencing a flashback of his former master, Jaro Tapal, sacrificing himself to protect him during Order 66, the kyber crystal of Cal's lightsaber is destroyed. He meets former Jedi Taron Malicos, who crash-landed on Dathomir during the Purge and has been seeking to learn the magic of the Nightsisters, over time going insane and succumbing to the dark side of the Force. Cal refuses Malicos' offer to teach him this dark power and flees after Merrin attacks them both. Aboard the Stinger Mantis, Cere admits she cut her connection to the Force after briefly falling to the dark side upon learning Trilla became an Inquisitor. After traveling to Ilum to rebuild his lightsaber, Cal returns to Dathomir, where he retrieves the Astrium and overcomes his guilt for his part in Jaro's death. He defeats Malicos with the unexpected aid of Merrin, who agrees to join the Stinger Mantis crew.

Back on Bogano, Cal unlocks the vault, experiencing a vision of Force-sensitive children being attacked by the Empire while he becomes an Inquisitor himself. After escaping the vision, Trilla attacks him and steals the Holocron. Cere reassumes her role as a Jedi and knights Cal before revealing she knows where Trilla is going. The pair infiltrate the Fortress Inquisitorius on Mustafar's oceanic moon Nur, battling their way through legions of stormtroopers before finally reaching Trilla. Cal defeats Trilla and retrieves the Holocron. Cere then reconciles with Trilla, with the latter returning to the light for a brief moment before Darth Vader appears and kills her. Unable to defeat Vader, Cal and Cere barely escape from his grasp and are saved from drowning by Merrin. Back on the Stinger Mantis, the crew celebrates having accomplished their mission before coming to the realization that the children listed on the Holocron may well spend the rest of their lives in danger should they become Jedi and should be left alone to decide their own destinies. Cal unceremoniously destroys the Holocron with his lightsaber and asks where they will go next.



Game Stats

Gamerscore: 420/1000

Achievements: 20/39

Percentage done: 42%

Playtime: 1 day, 0 hours, 26 minutes


My score: 9/10. I'd definitely play the sequel.



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